Why Businesses Fail

From Organic Design

One of those AH-HA moments hit me last night. While reading about Wikipedia:World of Warcraft in Wired magazine associations started going off in my head like fireworks.

  • The Project, or whatever it turns into, is a Platform
One aspect of the project is about setting up a global network including peers which are real-world organisations based on concepts called Platforms (biz oriented) and Sanctuaries (lifestyle oriented). --Nad 09:02, 9 Jun 2006 (NZST)
  • Our various incarnations of it (Business Plans) are the Publishers
These incarnations are Instances of the various organisational template-concepts. --Nad 09:02, 9 Jun 2006 (NZST)
  • The "Employees" of companies are Actors/Roles
In the project, roles are human, classes are code, but they are compatible and often interchangeable. Classes will be represented as people in the network using Avatars.
  • The "CEO"s are the Clan Leaders/Organizers
  • etc

So i looked up Business as war, and got this VERY interesting piece on why business fail, which prompted this article. Comments please! http://www.fastcompany.com/online/00/war.html --Phalseid 09:59, 8 Jun 2006 (NZST)

Businesses fail simply due to a lack of systems thinking, not due to some lack of competitive vigor. The competitive model is not the only way, the project philosophies are rooted in cooperative methodologies. The competitive way is based in our animal instincts and is soon to be finished with as it is only out of lack of collective wisdom and maturity that it's currently the dominant method. Proper harmonious methods of organisation will naturally arise as Humanity grows in its spirituality. --Nad 08:56, 9 Jun 2006 (NZST)
Interesting article. Theres probably a million and one reasons why businesses fail/struggle, some due to external factors such as governmental changes in law/regulations, and others within businesses themselves. in my limited experience as an employee I see a large amount of bureaucracy which inhibits effective decision making and the ability to adapt quickly to a changing business environment. Other factors include hierarchy and competition within the company (between staff & divisions), and a lack of communication and information organisation.

--Sven 22:48, 9 Jun 2006 (NZST)



Notes from Gary:

There are a lot of competing decisions to make
too
lots of competition for scarce resources
which is why I think it's hard for big companies to make decisions
one of the reasons
the other - competition within hierarchies
we're settign up a bunch of competing hierarchies now
We have 5 CFOs
5 controllers
For a company of 2200
We have 200 comapnies
LIke 10 employees a company
I don't understand it