Difference between revisions of "3D Space Example"
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− | + | This [[:Category:ACTIONSCRIPT|ActionScript]] example <tt><font color=green>#include</font></tt>'s the main [[space.as]] script and instantiates one of its 3D objects (of the torus class). | |
− | This [[:Category:ACTIONSCRIPT|ActionScript]] example <tt>#include</tt>'s the main [[space.as]] and instantiates one of its 3D objects (of the torus class). | ||
− | |||
− | This | + | The 3D space was originally developed for Amanda's [[Sic Games]] project, and was also designed in preparation for the recursive requirements of the [[Nodal model]]. This SWF used to compile and run in the [[XmlWiki]] environment, but now we need to port it to work with the [[MW:Extension:Flashlets|Flashlets]] extension. |
− | + | *The code to port is [[3D Space Example.as]] | |
− | + | *But the real work is done by [[Space.as]] which should only require minor modifications | |
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− | [[ | + | == See also == |
− | + | *[[Z-order|Z-order example]] ''(Handling z-ordering without the 3D-space)'' | |
− | + | [[Category:Examples/ACTIONSCRIPT]] |
Latest revision as of 08:34, 20 October 2007
This ActionScript example #include's the main space.as script and instantiates one of its 3D objects (of the torus class).
The 3D space was originally developed for Amanda's Sic Games project, and was also designed in preparation for the recursive requirements of the Nodal model. This SWF used to compile and run in the XmlWiki environment, but now we need to port it to work with the Flashlets extension.
- The code to port is 3D Space Example.as
- But the real work is done by Space.as which should only require minor modifications
See also
- Z-order example (Handling z-ordering without the 3D-space)