Difference between revisions of "Peer-nodal.as"
(create nodal object) |
(introduce NEXT, PREV, DATA constants) |
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Line 29: | Line 29: | ||
// We'll fake a list-space with an array | // We'll fake a list-space with an array | ||
// - create and delete are called internally from get/set | // - create and delete are called internally from get/set | ||
+ | |||
+ | PREV = 0; | ||
+ | NEXT = 1; | ||
+ | DATA = 2 | ||
nodal = {}; | nodal = {}; | ||
Line 43: | Line 47: | ||
// Actionscript failed ref-as-hashkey test | // Actionscript failed ref-as-hashkey test | ||
− | // - so we need to make | + | // - so we need to make wrapper functions that accept/return refs, their form is private |
− | / | + | // - traverse deals with the NEXT and PREV keys only |
− | // | ||
− | |||
− | |||
nodal.traverse = function( path ) { | nodal.traverse = function( path ) { | ||
ptr = this; | ptr = this; | ||
Line 54: | Line 55: | ||
} | } | ||
− | nodal.store = function( | + | // fetch/store deal only with the DATA key |
− | this[ | + | nodal.store = function( val ) { |
+ | this[DATA] = val; | ||
} | } | ||
− | nodal.fetch = function( | + | nodal.fetch = function() { |
− | return this[ | + | return this[DATA]; |
} | } | ||
Revision as of 07:24, 6 April 2006
// NODAL ASSOCIATIONS // - associations (maintained class:instance relationships) // instance.create/delete(class) calls class.create/delete(instance) // create inserts the instance into the classes instance-loop (list-aspect, next/prev) // ie. our list of current children (that our E divides amongst) is also our instance-loop // has or is are one, they're all just relationships that receive a portion of energy // laster: a chain of delegate classes is created between root and the instance // - the class of any assoc requires a portion of the quanta // remember, next/prev and complimented by parent/current (parent is also class) // - this allows alternate quanta be divided between parent and current, thus providing // energy for the class->instance relationship // - get retreives from class value if no instance value at each step of a path
// REDUCTION // - all instance-loops work by going cd this.current then assigning this.current.next to it // when a function executes, it can update the loop at that location (equiv to array.push) // - a functions parameters (and even further methods and tools) are child associations // the structures necessary to build the fucntion are child assocs too
// DATA STRUCTURE // A question that keeps cropping up is: // is it best to use the language's native list type, // or to use a linked list constructed of next and prev refs. // The best idea (since swf failed key-as-ref) is to use array-index-only as key, // but allow any datatype as value, that way we can use a list or not later on // values could be node-ref (index), list, lambda, or function-ref
// We'll fake a list-space with an array
// - create and delete are called internally from get/set
PREV = 0; NEXT = 1; DATA = 2
nodal = {}; nodal.root = []; nodal.free = [];
nodal.create = function() { return this.free.pop(); };
nodal.delete = function( node ) { free.push( node ); };
// Actionscript failed ref-as-hashkey test // - so we need to make wrapper functions that accept/return refs, their form is private // - traverse deals with the NEXT and PREV keys only nodal.traverse = function( path ) { ptr = this; for ( i in path ) ptr = ptr['i'+i]; return ptr; }
// fetch/store deal only with the DATA key nodal.store = function( val ) { this[DATA] = val; }
nodal.fetch = function() { return this[DATA]; }
// This is the old ecma reduction tree taken from SIC code // - needs major modification, but has the core language features needed nodal.reduce = function() { cwd = root; for (var i = 1; i == 1;) { var queue = cwd.queue; if (queue.length > 0) { var todo = queue.shift(); if (next = typeOf(todo) == 'function' ? (i = todo.call) : (cwd = todo)) queue.push(next); } else i = 0; } }