Difference between revisions of "NR.c"
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<c>// Moves "this" to node's focus if exists then rotates loop and executes/reduces the focus item | <c>// Moves "this" to node's focus if exists then rotates loop and executes/reduces the focus item | ||
void nodeReduce() { | void nodeReduce() { | ||
| − | + | if(this = nodeLoopRotate(parent = this)) { // Move "this" to the focus in the node's loop and rotate | |
| − | + | nodeSetValue(this, nodePARENT, parent); // Update the parent association | |
| − | + | if(code = *nodeState(this, nodeCODE)) code(); // nodeCODE value is a pointer-index, execute as function-reference if non-zero | |
| − | + | } | |
}</c> | }</c> | ||
Revision as of 23:03, 27 August 2012
<c>// Moves "this" to node's focus if exists then rotates loop and executes/reduces the focus item void nodeReduce() {
if(this = nodeLoopRotate(parent = this)) { // Move "this" to the focus in the node's loop and rotate
nodeSetValue(this, nodePARENT, parent); // Update the parent association
if(code = *nodeState(this, nodeCODE)) code(); // nodeCODE value is a pointer-index, execute as function-reference if non-zero
}
}</c>



