Difference between revisions of "Category:Symbols"
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These symbol scripts should be in the form of functions which extend and accept the same parameters as the <tt>createEmptyMovieClip()</tt> method. | These symbol scripts should be in the form of functions which extend and accept the same parameters as the <tt>createEmptyMovieClip()</tt> method. | ||
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+ | ;Usage | ||
+ | :<tt>createSymbol( contextRef, symbolName, instanceName, layer, [parameters...] )</tt> | ||
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;Notes | ;Notes |
Revision as of 20:51, 24 March 2006
The items in this category are all actionscript symbols imported using the #include syntax from within the ActionScript code.
These symbol scripts should be in the form of functions which extend and accept the same parameters as the createEmptyMovieClip() method.
- Usage
- createSymbol( contextRef, symbolName, instanceName, layer, [parameters...] )
- Notes
- The name of the creation function should be create.symbolName
- The function can have extra parameters after name, layer
- The function should return a reference to the newly created symbol
Pages in category "Symbols"
The following 8 pages are in this category, out of 8 total.