Difference between revisions of "Peerd.c"

From Organic Design wiki
(ok got that bullshit sorted I think)
(server.c should be included before nodalHusk.c)
Line 23: Line 23:
 
#include "serialise.c"  // Nodal-to-text and visa-versa
 
#include "serialise.c"  // Nodal-to-text and visa-versa
 
#include "interface.c"  // Layer model (currently bitmap/imagemap-based)
 
#include "interface.c"  // Layer model (currently bitmap/imagemap-based)
 +
#include "server.c"    // Set up listening socket and declare serverIterate
 
#include "nodalHusk.c"  // Build initial nodal environment
 
#include "nodalHusk.c"  // Build initial nodal environment
#include "server.c"    // Set up listening socket and declare serverIterate
 
  
 
logAdd("\nEntering nodal reduction...\n");
 
logAdd("\nEntering nodal reduction...\n");

Revision as of 09:14, 22 July 2006

// This article and all its includes are licenced under LGPL // GPL: http://www.gnu.org/copyleft/lesser.html // SRC: http://www.organicdesign.co.nz/husk.c

  1. include <unistd.h>
  2. include <stdlib.h>
  3. include <stdio.h>
  4. include <string.h>

int main(int argc, char **argv) {

#include "util.c" // General utils, file,log,string etc

#ifdef WINDOWS // Set up as a daemon or service #include "servicate.c" #else #include "daemonise.c" #endif

#include "listSpace.c" // listSpace and some C-specific extras: hash, trie, linked-list #include "args.c" // Handle command-line args and globals like peer and port #include "nodeSpace.c" // NodeSpace function declarations and initialisation #include "serialise.c" // Nodal-to-text and visa-versa #include "interface.c" // Layer model (currently bitmap/imagemap-based) #include "server.c" // Set up listening socket and declare serverIterate #include "nodalHusk.c" // Build initial nodal environment

logAdd("\nEntering nodal reduction...\n"); while(nodeReduce(this=ROOT));

free(space);

}