Difference between revisions of "ListSpace.c"
(doh linked-list can't be made from list-items cos node-state atomic functions use linked-list) |
(put linked-list back here - specific for pointer-loops now) |
||
Line 6: | Line 6: | ||
#define HASHBUFSIZE 1000 | #define HASHBUFSIZE 1000 | ||
#define ROOT 0 | #define ROOT 0 | ||
+ | |||
+ | |||
+ | // ----------------------------------------------------------------------------------------- // | ||
+ | // Pointer Loops (used by list and hash) | ||
+ | |||
+ | typedef struct pl { | ||
+ | void *data; | ||
+ | struct pl *prev, *next; | ||
+ | } loop; | ||
+ | |||
+ | void loopInsert(loop *subject, loop *object) { | ||
+ | object->next = subject->next; | ||
+ | subject->next = object->next->prev = object; | ||
+ | object->prev = subject; | ||
+ | } | ||
+ | |||
+ | void loopRemove(loop *subject) { | ||
+ | subject->prev->next = subject->next; | ||
+ | subject->next->prev = subject->prev; | ||
+ | } | ||
+ | |||
+ | |||
+ | // ----------------------------------------------------------------------------------------- // | ||
+ | // List Space | ||
typedef int item; | typedef int item; | ||
− | item *space = malloc(MAXITEMS*3); | + | item *space = malloc(MAXITEMS*3); // should be dynamic alloc |
int items = 0; | int items = 0; | ||
Revision as of 02:11, 27 July 2006
// This article and all its includes are licenced under LGPL // GPL: http://www.gnu.org/copyleft/lesser.html // SRC: http://www.organicdesign.co.nz/listSpace.c
- define MAXITEMS 10000
- define HASHBUFSIZE 1000
- define ROOT 0
// ----------------------------------------------------------------------------------------- //
// Pointer Loops (used by list and hash)
typedef struct pl { void *data; struct pl *prev, *next; } loop;
void loopInsert(loop *subject, loop *object) { object->next = subject->next; subject->next = object->next->prev = object; object->prev = subject; }
void loopRemove(loop *subject) { subject->prev->next = subject->next; subject->next->prev = subject->prev; }
// ----------------------------------------------------------------------------------------- //
// List Space
typedef int item; item *space = malloc(MAXITEMS*3); // should be dynamic alloc int items = 0;
// Create a new listItem in the space and return its index item listInsert() { // Unlink an item from the free-list and return its index if (items >= MAXITEMS) printf("No more items in the space!"); else return items++; return 0; }
// Move the subject onto the free-list item listRemove(item subject) { return subject; }
// Start at subject listItem and traverse the object as an association to a new listItem // - object is also a listItem reference and its binary address is used as the traversal path // - subject and object (all list-item references are ints starting at item 0) item listTraverse(item subject, item object) { object += 2; // tmp: can't traverse items 0 or 1 int i,j; for (i=1; i<=object>>1; i<<=1) subject = space[j=subject*3+(object&i?1:0)]?space[j]:(space[j]=listInsert()); return subject; }
// Get the value (payload key) of the subject Item item listGetValue(item subject) { return space[subject*3+2]; }
// Set the payload key of the subject Item to the passed value item listSetValue(item subject, item value) { return space[subject*3+2] = value; }
// Returns keys contained within passed node // - this is an expensive operation and should not be used by the core item *listGetKeys(item subject) {
// Recursive-sub-function // - for each position, check 0,1 for more assocs, 2 for assoc-found-here void search(item **ptr,item subject,int path,int level) { printf("\t\t\t\tsearch(ptr,%d,%d,%d)\n",subject,path,level); item i; if (i=space[subject*3+0]) search(ptr,i,path,level+1); if (i=space[subject*3+1]) search(ptr,i,path+(1<<level),level+1); if (i=space[subject*3+2]) **ptr++ = path; }
// NOTE: use Linked-list-functions for this item *buf = malloc(HASHBUFSIZE), *ptr = buf; // list of key-indexes (should be dynamic alloc.)
search(&ptr,subject,0,0); return buf; }
// Print listSpace statistics // - currently just counts how many nodes have payloads and displays content void listStats() { int i,j,p=0; printf("\nlistStatistics:\n"); for (i=0; i<MAXITEMS; i++) if (listGetValue(i)) p++; printf("\t%d of %d items in use:\n",p,MAXITEMS); //for (i=0; i<MAXITEMS; i++) if (j=listGetValue(i)) printf(" %d = %d\n",i,j); printf("\n\n"); }
// ----------------------------------------------------------------------------------------- //
// Trie & Hash
// - not really part of listSpace, but needed by env's with no hash-tables
// - uses ascii traversal by reserving first list items
// - trie sets/gets list items using ascii-traversal
// - hash sets/gets pointers - see hashTest() for example
while (items<128) listInsert();
item trieGetValue(unsigned char *key) { item subject = ROOT; while(*key) subject = listTraverse(subject,*key++); return listGetValue(subject); }
item trieSetValue(unsigned char *key, item value) { item subject = ROOT; while(*key) subject = listTraverse(subject,*key++); return listSetValue(subject,value); }
// NOTE: use linked-list for this too int hashPtr = 0; void **hashBuf = malloc(HASHBUFSIZE); // index-to-pointer table (should be dynamic alloc.) void **hash(unsigned char *key) { item i,subject = ROOT; while(*key) subject = listTraverse(subject,(item)*key++); return (i = listGetValue(subject)) ? hashBuf+i : hashBuf+listSetValue(subject,++hashPtr); }
void hashTest() { char* foo = "my name is mister foo, what's your's?"; *hash(foo) = "hello foo!"; *hash("pine") = "Cone"; printf("\thash[\"%s\"] = \"%s\"\n",foo,*hash(foo)); printf("\thash[\"%s\"] = \"%s\"\n","pine",*hash("pine")); }