Difference between revisions of "Peerd.c"
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| Line 13: | Line 13: | ||
#include <stdio.h> | #include <stdio.h> | ||
#include <string.h> | #include <string.h> | ||
| − | #include "util.c" | + | #include "util.c" // General utils, file,log,string etc |
// Interface related | // Interface related | ||
| Line 35: | Line 35: | ||
#include <sys/select.h> | #include <sys/select.h> | ||
#include <netinet/in.h> | #include <netinet/in.h> | ||
| − | #include <sys/time.h> | + | #include <sys/time.h> // for select() |
| − | #include <fcntl.h> | + | #include <fcntl.h> // O_RDWR, O_NONBLOCK, F_GETFL, F_SETFL |
#include <errno.h> | #include <errno.h> | ||
#endif | #endif | ||
Revision as of 05:58, 28 July 2006
// This article and all its includes are licenced under LGPL // GPL: http://www.gnu.org/copyleft/lesser.html // SRC: http://www.organicdesign.co.nz/husk.c
// Globals int port = 80; int this = 0; char *peer = "default";
// Standard & general
- include <unistd.h>
- include <stdlib.h>
- include <stdio.h>
- include <string.h>
- include "util.c" // General utils, file,log,string etc
// Interface related
- include "SDL/SDL.h"
- include "SDL/SDL_image.h"
// Peer daemon setup
- if __WIN32__
- include "servicate.c"
- elif __APPLE__
- include "launchd.c"
- elif __UNIX__
- include "daemonise.c"
- endif
// Network & server related
- if __WIN32__
- include <winsock2.h>
- else
- include <sys/socket.h>
- include <sys/select.h>
- include <netinet/in.h>
- include <sys/time.h> // for select()
- include <fcntl.h> // O_RDWR, O_NONBLOCK, F_GETFL, F_SETFL
- include <errno.h>
- endif
- include "server.c"
int main(int argc, char **argv) {
logAdd(""); // Enter a blank line in log as a marker of new peerd session peerd_init(); // Set up as a daemon or service #include "listSpace.c" // listSpace and some C-specific extras: hash, trie, linked-list #include "args.c" // Handle command-line args and globals like peer and port #include "nodeSpace.c" // NodeSpace function declarations and initialisation #include "serialise.c" // Nodal-to-text and visa-versa #include "interface.c" // Layer model (currently bitmap/imagemap-based) server_init(); // Set up listening socket and declare serverIterate #include "nodalHusk.c" // Build initial nodal environment
// Main nodal reduction loop logAdd("Entering nodal reduction...\n"); while(nodeReduce(this=nodeROOT));
// Clean up all the mess and exit free(space); SDL_Quit(); #if __WIN32__ WSACleanup(); #endif return EXIT_SUCCESS;
}



