Difference between revisions of "OpenGL under linux"

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==Links==
 
==Links==
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*[http://osdl.sourceforge.net/OSDL/OSDL-0.3/src/doc/web/main/documentation/rendering/SDL-openGL.html Very extensive and practical OpenGL documentation]
 
*[http://glew.sourceforge.net/basic.html GLEW detects what GL extentions are available]
 
*[http://glew.sourceforge.net/basic.html GLEW detects what GL extentions are available]
 
*[http://mview.sourceforge.net/ Mesh viewer], some nice pics and example models on this page
 
*[http://mview.sourceforge.net/ Mesh viewer], some nice pics and example models on this page
 
*[http://icps.u-strasbg.fr/~marchesin/perso/ Stephane MARCHESIN] good GL links
 
*[http://icps.u-strasbg.fr/~marchesin/perso/ Stephane MARCHESIN] good GL links

Revision as of 05:12, 5 September 2006

The question is: What are the OS requirements to provide hardware OpenGL in a linux OS?

Research beginnings

  • It looks like MESA is a software renderer and does not use hardware GL. ref

implement OpenGL in the fbcon backend, using Mesa's miniglx (OpenGL over the framebuffer). This is limited to DRI-supported video cards but works fine and is hardware-accelerated, get Stephane Marchesin's glSDL patch

Links