Difference between revisions of "OpenGL under linux"
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==Links== | ==Links== | ||
+ | *[http://osdl.sourceforge.net/OSDL/OSDL-0.3/src/doc/web/main/documentation/rendering/SDL-openGL.html Very extensive and practical OpenGL documentation] | ||
*[http://glew.sourceforge.net/basic.html GLEW detects what GL extentions are available] | *[http://glew.sourceforge.net/basic.html GLEW detects what GL extentions are available] | ||
*[http://mview.sourceforge.net/ Mesh viewer], some nice pics and example models on this page | *[http://mview.sourceforge.net/ Mesh viewer], some nice pics and example models on this page | ||
*[http://icps.u-strasbg.fr/~marchesin/perso/ Stephane MARCHESIN] good GL links | *[http://icps.u-strasbg.fr/~marchesin/perso/ Stephane MARCHESIN] good GL links |
Revision as of 05:12, 5 September 2006
The question is: What are the OS requirements to provide hardware OpenGL in a linux OS?
Research beginnings
- It looks like MESA is a software renderer and does not use hardware GL. ref
implement OpenGL in the fbcon backend, using Mesa's miniglx (OpenGL over the framebuffer). This is limited to DRI-supported video cards but works fine and is hardware-accelerated, get Stephane Marchesin's glSDL patch
Links
- Very extensive and practical OpenGL documentation
- GLEW detects what GL extentions are available
- Mesh viewer, some nice pics and example models on this page
- Stephane MARCHESIN good GL links