Difference between revisions of "Category:Symbols"

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(Common code should be in main cat)
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*The function can have extra parameters after ''name, layer''
 
*The function can have extra parameters after ''name, layer''
 
*The function should return a reference to the newly created symbol
 
*The function should return a reference to the newly created symbol
 
;Common code supplied by [[swf.php]] and [[swf.pl]] at compile time.
 
If you want to impliment thses scripts in the Macromedia environment, you'll need to include this code at the beginning of your script.
 
<table class=document-code><tr><td>
 
[[+compile.as]]
 
</table>
 

Revision as of 22:07, 24 March 2006

The items in this category are all actionscript symbols imported using the #include syntax from within the ActionScript code.

These symbol scripts should be in the form of functions which extend and accept the same parameters as the createEmptyMovieClip() method.


Usage

A global function has been added allowing symbols to be created from the pre-compiled library if they exist, or using their creation function if not.

createSymbol( contextRef, symbolName, instanceName, layer, [parameters...] )


Notes
  • The name of the creation function should be create.symbolName
  • The function can have extra parameters after name, layer
  • The function should return a reference to the newly created symbol

Pages in category "Symbols"

The following 8 pages are in this category, out of 8 total.