Difference between revisions of "NR.c"
(simplify for example) |
(update here too) |
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this = listGetValue(loop = this); // Move "this" to the [[[[focus]]]] in the node's [[[[loop]]]] | this = listGetValue(loop = this); // Move "this" to the [[[[focus]]]] in the node's [[[[loop]]]] | ||
if (this) { // Returns immediately if no node in focus (next [[[[quantum]]]] would start at [[[[nodeROOT|root]]]] again) | if (this) { // Returns immediately if no node in focus (next [[[[quantum]]]] would start at [[[[nodeROOT|root]]]] again) | ||
| − | listSetValue(loop,nodeGetValue(this,nodeNEXT)); // Rotate the loop | + | listSetValue(loop,nodeGetValue(this,nodeNEXT)); // Rotate the [[[[loop]]]] |
| + | nodeSetValue(this,nodePARENT,parent); // Update the [[[[parent]]]] association | ||
code *ptr = *nodeState(this,nodeCODE); // [[[[nodeCODE|nodeCODE's]]]] state is either NULL, or a pointer to a function | code *ptr = *nodeState(this,nodeCODE); // [[[[nodeCODE|nodeCODE's]]]] state is either NULL, or a pointer to a function | ||
if (ptr) ptr(); else nodeReduce(); // Execute ptr if non-NULL, else [[[[reduce]]]] item (give quantum to focus to reduce) | if (ptr) ptr(); else nodeReduce(); // Execute ptr if non-NULL, else [[[[reduce]]]] item (give quantum to focus to reduce) | ||
} | } | ||
} | } | ||
Revision as of 02:19, 12 November 2006
// Moves "this" to node's [[focus]] if exists then rotates [[loop]] and executes/reduces the focus item void nodeReduce() { this = listGetValue(loop = this); // Move "this" to the [[focus]] in the node's [[loop]] if (this) { // Returns immediately if no node in focus (next [[quantum]] would start at [[root]] again) listSetValue(loop,nodeGetValue(this,nodeNEXT)); // Rotate the [[loop]] nodeSetValue(this,nodePARENT,parent); // Update the [[parent]] association code *ptr = *nodeState(this,nodeCODE); // [[nodeCODE's]] state is either NULL, or a pointer to a function if (ptr) ptr(); else nodeReduce(); // Execute ptr if non-NULL, else [[reduce]] item (give quantum to focus to reduce) } }



