Peer-nodal.as
// NODAL ASSOCIATIONS // - associations (maintained class:instance relationships) // instance.create/delete(class) calls class.create/delete(instance) // create inserts the instance into the classes instance-loop (list-aspect, next/prev) // ie. our list of current children (that our E divides amongst) is also our instance-loop // has or is are one, they're all just relationships that receive a portion of energy // laster: a chain of delegate classes is created between root and the instance // - the class of any assoc requires a portion of the quanta // remember, next/prev and complimented by parent/current (parent is also class) // - this allows alternate quanta be divided between parent and current, thus providing // energy for the class->instance relationship // - get retreives from class value if no instance value at each step of a path
// REDUCTION // - all instance-loops work by going cd this.current then assigning this.current.next to it // when a function executes, it can update the loop at that location (equiv to array.push) // - a functions parameters (and even further methods and tools) are child associations // the structures necessary to build the fucntion are child assocs too
// DATA STRUCTURE // A question that keeps cropping up is: // is it best to use the language's native list type, // or to use a linked list constructed of next and prev refs. // The best idea (since swf failed key-as-ref) is to use array-index-only as key, // but allow any datatype as value, that way we can use a list or not later on // values could be node-ref (index), list, lambda, or function-ref
// Actionscript failed ref-as-hashkey test
// - so we need to make a traverse(class-path-list) method to replace hash-accessor-syntax
// - Note to Jack & Rob: this is not list-space-traversal,
// each item in this class-path-list would require a list-space-traversal call
// - using "list" and "object" children in every node
// - prefixes 'i' before lookups to ensure its treated as a key not an index
function traverse( path ) {
ptr = this;
for ( i in path ) ptr = ptr['i'+i];
return ptr;
}
function store( key, val ) { this['i'+key] = val; }
function fetch( key ) { return this['i'+key]; }
// This is the old ecma reduction tree taken from SIC code // - needs major modification, but has the core language features needed function reduce() { cwd = root; for (var i = 1; i == 1;) { var queue = cwd.queue; if (queue.length > 0) { var todo = queue.shift(); if (next = typeOf(todo) == 'function' ? (i = todo.call) : (cwd = todo)) queue.push(next); } else i = 0; } }