Difference between revisions of "NodeSpace.h"
(make "code", a pointer-to-function type) |
m |
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Line 1: | Line 1: | ||
− | #define CURRENT 2 | + | #define ROOT 0 |
− | #define | + | #define CURRENT 1 |
+ | #define AND 2 | ||
+ | #define CODE 3 | ||
#define THEN 4 | #define THEN 4 | ||
− | #define | + | #define NETWORK 5 |
+ | #define DESKTOP 6 | ||
+ | |||
typedef int node; | typedef int node; | ||
typedef void (*code)(); | typedef void (*code)(); |
Revision as of 02:01, 6 July 2006
- define ROOT 0
- define CURRENT 1
- define AND 2
- define CODE 3
- define THEN 4
- define NETWORK 5
- define DESKTOP 6
typedef int node; typedef void (*code)();
node nodeTraverse(node subject, node path) { // select node wco selNode return subject; }
// set nodal value of node/path // - path is array-of-node node nodeGetValue(node subject, node path) { node value; return value; }
void nodeSetValue(node subject, node path, node value) { }
void* nodeGetState(node subject) { void* state; return state; }
void nodeSetState(node subject, void* state) { }
node nodeInsertKey(node subject, node key) { node instance; return instance; }
void nodeRemoveKey(node subject, node key) { }
// - Consumes quanta of execution // - Creates History from change events // - Builds, declares and executes functionality // - Should reduction handle cyles (current-cycle etc), or a separate root-thread // - returns false if no more to reduce int nodeReduce(node subject) { // return if no CURRENT node (either nonexistent, or ref to node 0) node cur; if ((cur = nodeGetValue(subject, CURRENT)) == 0) return; nodeSetValue(subject, CURRENT, nodeGetValue(cur, AND)); if (nodeGetValue(cur, CODE)) { code content = nodeGetState(cur); content(); // Later this must declare and build if no function-reference // replace self in loop with n.THEN if non-zero } else nodeReduce(cur); return 1; }