System

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Revision as of 06:18, 13 August 2011 by Nad (talk | contribs) (An important aspect of systems which is all too often forgotten is that it must be designed to account for the ''forces at play'' in its operating environment)
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A system is a working description of entities and their interactions; i.e. an abstraction of people and the things they interact with). When a group of people work together in alignment toward a common vision, they become an organisation.

An important aspect of systems which is all too often forgotten is that it must be designed to account for the forces at play in its operating environment. In the same way that a physical machine must account in its design for forces such as gravity and momentum, so must an organisation or social mechanism account for the forces such as the conflicting goals of existing centralised systems, or peoples habits that are based on wide-spread false conceptions.

In the context of OrganicDesign the group of people are a trust group and the fundamental kind of organisation they can choose to become is a Platform by implementing together the system defined by the Platform specification.

Aspects

See also