Talk:Sic Games

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Revision as of 21:36, 12 November 2006 by Bender (talk | contribs) (Caretaker: headings)
  1. Installation
First copy CD content onto each computer (I used /sic, but anywhere is fine)

NETRWORK INSTALLATION

========== = ==========
peer.pl and interface.swf need to run from startup

peer.pl runs in terminal
interface.swf runs in flash player 7

All systems should use internet time-sync

default IP addresses are:
  192.168.7.1:2012
  192.168.7.2:2012
  192.168.7.3:2012
  192.168.7.4:2012

IP addresses can be changed in the comma-separated list on line 129 of peer.pl


NON-NETWORK INSTALLATION

============= = =============
peer.pl and interface.swf are not used for this,
just run each personas' swf in flash player 7 from startup:
  tiger.swf
  wolf.swf
  hawk.swf
  tamarin.swf
  1. Versions
1.00 - 2005-02-06
First build for the exhibision
Objects embedded making swf 11.2MB
Very buggie

1.10 - 2005-02-09
Made all objects import, swf is 13KB
Improved networking and persona setting
Dropped md5 for networking and guids - too slow

2.00 - 2005-02-28
For auckland exhibition
Fully Networked version with shared space
Four personas
Relies on external clock syncronisation

2.01 - 2005-02-28
Environment fading
Screensaver fading and syncing